Tuning: Standard (E A D G) Castlevania 3 (NES) - Pressure Gtr I (B E A D G) - 'Bass' Q=113 3/4 Gtr I S S S S S S S S S S S S G||-----19----19----19----19----19----19-| D||o-------------------------------------| A||--17----17----17----17----17----17----| E||o-------------------------------------| B||--------------------------------------|
S S S S S S S S S S S S G|----19----19----19----19----19----19---| D|---------------------------------------| A|-17----17----17----17----17----17------| E|---------------------------------------| B|---------------------------------------| S S S S S S S S S S S S S S S S S S S S S S S S G|-------------------------------------|--------------------------------------|| D|----19----19----19----19----19----19-|----19----19----19----19-------------o|| A|-------------------------------------|--------------------------------------|| E|-17----17----17----17----17----17----|-17----17----17----17----17-17-17-17-o|| B|-------------------------------------|--------------------------------------|| Duration 🏷Legend --------------- W - whole; H - half; Q - quarter; E - 8th; S - 16th; T - 32nd; X - 64th; a - acciaccatura + - note tied to previous; . - note dotted; .. - note double dotted Uncapitalized letters represent notes that are staccato (1/2 duration) Irregular groupings are notated above the duration line Duration letters will always appear directly above the note/fret number it represents the duration for. Duration letters with no fret number below them represent rests. Multi- bar rests are notated in the form Wxn, where n is the number of bars to rest for. Low melody durations appear below the staff Misc 🏷Legend ----------- | - bar || - double bar ||o - repeat start o|| - repeat end Tempo markers - = BPM(8/16=s8/s16), where s8 = swing 8ths, s16 = swing 16ths
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