Tuning: Standard (E A D G) Castlevania 3 (NES) - Epitaph Gtr I (B E A D G) - 'Squarewave Bass' Q=90 Gtr I Q. Q. Q +E Q. Q Q Q. Q. Q +E Q. Q Q G||---------------|----------------|--------------|---------------| D||o--------------|----------------|--------------|---------------| A||------------9--|-(9)------------|-----------9--|-(9)-----------| E||o-9----8-------|-----6----7--8--|-9----8-------|-----6----7--8-| B||---------------|----------------|--------------|---------------|
E E E E +H +Q H. E E E E E Q. +Q. E H G|----------------|--------------|-----------------|---------------|| D|----------------|--------------|-----------------|--------------o|| A|---9------------|--------------|---9-------------|---------------|| E|-9---9-8-(8)----|-(8)----------|-9---9-8----8----|-(8)----------o|| B|----------------|--------------|---------10------|---------------|| Duration 🏷Legend --------------- W - whole; H - half; Q - quarter; E - 8th; S - 16th; T - 32nd; X - 64th; a - acciaccatura + - note tied to previous; . - note dotted; .. - note double dotted Uncapitalized letters represent notes that are staccato (1/2 duration) Irregular groupings are notated above the duration line Duration letters will always appear directly above the note/fret number it represents the duration for. Duration letters with no fret number below them represent rests. Multi- bar rests are notated in the form Wxn, where n is the number of bars to rest for. Low melody durations appear below the staff Misc 🏷Legend ----------- | - bar || - double bar ||o - repeat start o|| - repeat end Tempo markers - = BPM(8/16=s8/s16), where s8 = swing 8ths, s16 = swing 16ths
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