Bass tabs
Tuning: Standard (E A D G)
Castlevania 3 (NES) - Epitaph
Gtr I (B E A D G) - 'Squarewave Bass'
Q=90
Gtr I
Q. Q. Q +E Q. Q Q Q. Q. Q +E Q. Q Q
G||---------------|----------------|--------------|---------------|
D||o--------------|----------------|--------------|---------------|
A||------------9--|-(9)------------|-----------9--|-(9)-----------|
E||o-9----8-------|-----6----7--8--|-9----8-------|-----6----7--8-|
B||---------------|----------------|--------------|---------------|
E E E E +H +Q H. E E E E E Q. +Q. E H
G|----------------|--------------|-----------------|---------------||
D|----------------|--------------|-----------------|--------------o||
A|---9------------|--------------|---9-------------|---------------||
E|-9---9-8-(8)----|-(8)----------|-9---9-8----8----|-(8)----------o||
B|----------------|--------------|---------10------|---------------||
Duration 🏷Legend
---------------
W - whole; H - half; Q - quarter; E - 8th; S - 16th; T - 32nd; X - 64th; a - acciaccatura
+ - note tied to previous; . - note dotted; .. - note double dotted
Uncapitalized letters represent notes that are staccato (1/2 duration)
Irregular groupings are notated above the duration line
Duration letters will always appear directly above the note/fret number it represents the
duration for. Duration letters with no fret number below them represent rests. Multi-
bar rests are notated in the form Wxn, where n is the number of bars to rest for. Low
melody durations appear below the staff
Misc 🏷Legend
-----------
| - bar
|| - double bar
||o - repeat start
o|| - repeat end
Tempo markers - = BPM(8/16=s8/s16), where s8 = swing 8ths, s16 = swing 16ths